Time for more drops! Personally, I don’t think it’s a good idea to ever have as many drops as shown above, but I do think it’s not enough to have only three slots used for drops. For me, I almost always designate a “useless” monster drop (used for pawning away or used in synthesis items), a cheap usable item, a good usable item, generic but useful synthesis item, and some equipment as rares. It makes things feel a bit more rewarding and with a good ratio, can turn a game around to becoming much more fun.
Scripts Updated Today
Atoa gives us a very nice Visual Equipment script!
Bubz gives us a script that sets gender requirements, an add-on for Gender Functions~
Modern Algebra gives us a script that fixes pictures to the map. Useful for parallax mapping!
Yami makes an Anti-Lag Event script~ Yey~
Craze also shows us some neat effects through using RPG Maker VX Ace and Yanfly Engine Ace~
Sadly, the screen flickers quite a bit…