For those who would like to give their players control over whether or not they have the advantage in battle (or not), this script allows the player to do so. Whenever a random encounter battle occurs, the gauge appears briefly and the player must press Z quickly before the cursor reaches all the way right. If the cursor is in a green area, the player gains the advantage. If the cursor is over the red area, the enemy has the advantage. Yellow is neutral. Of course, those who fear players may find this feature annoying can make use of System Options and bind a switch that toggles this on and off.