This script provides a new custom trait for actors, classes, equipment, and even states. When an actor levels up with a parameter growth trait, they will permanently gain a bonus to that particular parameter. These bonuses are maintained even upon switching classes.
Note: Starting a new game with characters above level 1 does not trigger any stat growth bonuses.
Insert these notetags into the noteboxes of either actors, classes, weapons, armours, or states.
<stat growth: +x> <stat growth: -x>
This causes the stat to grow by +x or -x upon the actor leveling up. All stat growth bonuses are cumulative across anything that provides this trait. x can be either an integer or a decimal. Replace stat with one of the following: MAXHP, MAXMP, ATK, DEF, MAT, MDF, AGI, LUK
— And that’s all, folks! —