Last Updated: 2012.01.16
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This script allows your player to be able to rename characters straight from the Status Menu if Ace Status Menu is installed. You are able to allow and disallow specific actors from being able to be renamed as well as allow even an actor’s title to be retitled.
Insert these notetags into your actor noteboxes:
<rename allow> <rename disallow>
This tag will allow/disallow renaming of the specific actor. Whatever default setting you set for actors can be counteracted by one of these two tags.
<retitle allow> <retitle disallow>
This tag will allow/disallow retitling the specific actor. Whatever default setting you set for actors can be counteracted by one of these two tags.
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For the Western users who are using the Japanese Trial version, if you are getting the Japanese name entry, change this setting under Game_System to false if you want Latin characters to show up.
— And that’s all, folks! —
Thought you might wanna know ReTitling is broken, it seems you forgot to have the script check the retitle note tags for actors when it checks the rename note tags.
Heh, I was just finishing this one up.
v1.01 – Bug fixed: Retitle notetags now working.
Is there a switch that can make this applicable to? like, make renaming a perk for some quest in game, activate switch, you can now rename.
General rule of thumb; If it isn’t mentioned in the instruction manual, it isn’t in the script. :P Though, that feature would be a nice addition to this already amazing script.
Does not work with http://www.rpgmakervxace.net/topic/6466-yanfly-status-menu-with-tsukihimes-element-information/
it keeps having probs with this sub scripts saying it cant load and repeats line 369 over and over. Yours can also see that some parts of the text seem to de differently placed I copied your over but no difference.
Is there a way to fix this
Is it possible to limit the amount of characters one can use? I don’t want the name to be longer that 6 characters for purposes of not cutting text off if a name is to long. And thank you so much for this, it is awesome!
Ignore this, because I found it! And just to answer it in case others wondered… just disallow naming (instructions in script) and run the “Name Input Processing” from the event window. =)
This is great, but since I don’t want to allow retitling I don’t want to have a greyed out option to retitle in my status menu, and I don’t see a way to remove it..
Ah, I spoke too soon, the option was actually in the status menu script instead of this one.
Is there a script to call this window during an event? I want to have something similar to Final Fantasy VI naming method.
In the last screenshot, the first character is ぽ but it should be ぼ instead? :)