Last Updated: 2011.12.23
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For eventers or custom effect makers out there, when using a skill or item on an enemy without any damage or status effect changes, a fail message will occur even if there are common events or other effects happening. With this script, you can insert a notetag into the skill or item noteboxes to prevent that fail message from appearing.
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Insert this notetag in the skill or item’s notebox:
<anti fail>
Insert this notetag inside of a skill’s notebox to prevent it from showing a failed message despite having custom effects or running a common event.
— And that’s all, folks! —
Apparently, it’s time for a Shin Megami Tensei game?
This actually doesn’t work for me. I tried it with a skill which gives TP to the actor using it, but it displays FAILED even with the anti fail tag added to the skill.
Lunatic Fairy says the script works fine. Lunatic Fairy suggests you stop failing first!
Just for that comment, you are WIN LF. :3
After moving it a bit in the script list, it worked. Great script!
Aaaaaand I love you.
Works great! It’ll help out a lot in my project!
I just had one question: Would there be a way to update this so it includes skills that deal damage, heal hp, etc for people that like to make custom formulas? The anti-fail tag only works right now when damage type is set to none. If it included the other damage types this script would be perfect!
Can you let then disappear after they die?
Uhm, dude, did you even read what the script is for?
Has nothing to do with actors or anything visible.
All it does is prevent a popup from appearing when you use a skill that would normally cause “FAILED” to appear.
There’s nothing that would be visible after death, at all.
Use more than 3 brain cells, please.