Ported from various VX Yanfly Engines, this script allows you to have one enemy be a basic randomizing swap dummy for other enemies. Insert enemy ID’s of other enemies inside of the swap notetag and those enemies will take place of the swap monster at the start of a battle.
Insert inside of an enemy’s notebox:
<swap: x> <swap: x, x>
Makes the current enemy into a swap dummy. Insert the ID’s of other enemies you want the current enemy to randomize into. Insert multiples of this tag if you want more randomized enemies.
— And that’s all, folks! —