This script allows certain tiles to force the player to move in one direction and continuing moving in that direction until the player is off of those specific tiles. Similar to conveyor belts or gravity tiles (from games like Chip’s Challenge), these tiles only move the player in one direction.
Bind terrain tags to correspond to force moving players in specific directions. Insert these following notetags inside of a Tileset notebox and apply the proper terrain tag you want for each force move tile.
<force up: x> <force up: x, x> <force down: x> <force down: x, x> <force left: x> <force left: x, x> <force right: x> <force right: x, x>
By marking specific terrain tags with x and using these notetags, you can have a tile specifically move the player in that direction until the player is off of a force move tile or until the player hits an object.
— And that’s all, folks! —