Command Party

Last Updated: 2012.01.10
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An add-on to the Yanfly Engine Ace – Party System script. This script allows the player to change party members during the middle of battle from the Party Command Window (the Fight/Escape window).

Note, if you do not give your player access to the party formation menu available in the Party System script, this script will disable itself.

And that’s all, folks!

55 comments on “Command Party

  1. This is an awesome script~

    Just a quick question – Is there any way to make those that are in the reserve party have something happen to them, like regenerate HP or MP, remove states… That kind of thing?

  2. Just a minor request for when you’re back in the game, Yanfly. Would there be anyway to make it so that actors that are KO’d cannot be switched out (or go the extra mile and make it so that an actor with [State ID] cannot be switched out)?

  3. Could somebody help me figure this out please. I have added the party system script, and can access the party menu via the field screen. but in battle the option is grayed out. here is how my command party settings looks like
    COMMAND_TEXT = “Party” # Text used for the command.
    PARTY_COOLDOWN = 2 # Turns that must pass between each change.
    SHOW_SWITCH = 0 # If switch is on, show command. 0 to disable.
    ENABLE_SWITCH = 1 # If switch is on, enable command. 0 to disable.

    what am I missing there?

  4. I get an error when switching/removing party member from battle

    “Script ‘VE – Actors Battlers’ line 510 :NoMethodError occurred.

    undefined method ‘ setup_position’ for #”

    I”m using Victor’s Animated Battlers and Actor’s Battlers script as you can see…

    • I had that same issue – can’t quite remember if this is what fixed it but try putting all Yanfly Engine Ace scripts above Victor Engine scripts in the script manager.

  5. can someone help me?
    having some trouble here :o
    —————–
    in the battle i change actor 1 position to actor 2
    and after the battle the leading one will be actor 2 right?
    so i want to change the script so the leading position is still actor 1
    and all party formation return to normal before the battle begin D’:
    please help

  6. I get an error if I remove an actor from battle during battle.

    Script `BattleManager`line114: NoMethodError occured.
    undefined method `.=`for nil:NilClass

  7. Really Cool!!!
    An idea:
    If your party dies, but someone is still alive on the “rear row”, open the Party Menu instead of a Game Over.

  8. Can anyone explain to me how this script is supposed to work with the Battle Commands script? Both this and that have compatibility notes saying they’ve been added, but between the Party System, Party Command and Commands scripts, I just can’t seem to get the “party” option to appear anywhere in the battle screen. It just won’t show up; I’m not even getting errors or crashes anymore, so I’m at a blank as to why the fight, skillset and subskills are appearing but not the “party” command D:

  9. Is it possible to only be able to switch to certain actors in your reserve party like only the first 3 and then have the others not able to be switched to?

  10. you make my freekin day. one of your scripts just fixed a major bug I had, possible enabled me a far less complicated jump ability and now this crazy shit? you are awesome

  11. how about the option to auto switch if the first party is dead?
    so say.. your main party gets killed (the whole party not just one at a time)
    so say the party max battlers is 3 and ma party size is 6…
    your first party is killed, your reserve party comes in automatically? is this possible or is it already implemented im not really seeing anything about it here or on the script connected to this

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  13. “Note, if you do not give your player access to the party formation menu available in the Party System script, this script will disable itself.”

    Where/How do I this?

  14. I’m using Yanfly Engine Ace – Party System Add-On: Command Party v1.01 with Yanfly Engine Ace – Party System v1.08, and this is how the script is, hoewever the party option will not show up in battle how do I fix this?
    COMMAND_TEXT = “Party” # Text used for the command.
    PARTY_COOLDOWN = 2 # Turns that must pass between each change.
    SHOW_SWITCH = 1 # If switch is on, show command. 0 to disable.
    ENABLE_SWITCH = 1 # If switch is on, enable command. 0 to disable.

  15. ok, so I’m wondering if I can do a Golden Sun 2-style party switch with this (whether it’s default or can be implimented)

    Essentially switching only 1 party member at a time, and it counts as a cancellable command (so I can switch Issac out, go through my menus, see I’m missing a skill, cancel, and switch Garet out instead).

  16. Is this script compatible with the yanfly visaul battlers script? Because I keep getting an error message when a battle occurs referring to line 646 on that script. My total lack of knowledge in coding means I cant fix it or figure out what any of it means :(

  17. How do I limit how many characters can be switched in per turn? I want the player to only be able to switch one character per turn.

  18. Hi, I keep getting this error message.
    Script ‘Party’ line 396: SyntaxError occurred.

    unexpected keyword_end, expecting $end
    end # Game_Party

    What do I do! =(

  19. the Party Cooldown isn’t working for me, I set the cooldown to 1 just to test it out & what happened was that throughout the entire battle I was only able to access the Paty command once and then it would disable the party command, when the turn passed the party option did not cool down, i waited 4 turns & still I wasnt able to access the Party Command again…Idk what to do

  20. I have the yanfly autobattle & ace battle engine, & Yanfly Battle Commands.

    For some reason if I select Auto Battle or just hit the Right key on the keyboard to skip to the Execute option the Party Command will not cool down after I set the Cooldown to 1 turn

  21. I already posted this to the RPG Maker Forums…The Battle System keeps crashing after Turn 1, something about a Undefined Variable at line 2959.
    I have the Battle Engine, Command Party, and Party menu all in that said order.
    Help. Please.

  22. Note, if you do not give your player access to the party formation menu available in the Party System script, this script will disable itself.
    How?

  23. @alex … seriously? read TOHELLANDBACKINLOVE above.
    This is basic script reading. and web page reading.
    If your new I apologize, otherwise; keep learning.

    On a side note – I am having an issue I wonder if Yanfly could look into and see if there is anything to be done. I get an error that goes to the victor actor battlers script. Happens when I change a party member and go back to the battle.
    error is line 560 actor battlers undefined method ‘default_direction’ for game actor

    Is this a straight incompatibility or is there a fix?

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